Hi,
I'm trying to perform a screen Tap OR Hold - so the player can tap to open an onscreen menu or hold down and move their finger for player inputs. I've been playing around with it all day and can get it to tap on very rare occasions.
Here's the basics of what I'm doing -
State 01 - Touch Event - Began (send event FINISHED)
State 02 - Touch Event - End (send event Tap)
Touch Event - Moved (send event Hold)
Touch Event - Stationary (send event Hold)
Touch Event - Canceled (send event TouchCanceled)
I've tried the Touch Event - End at the bottom of the stack but get the same results, a tap that is super quick and anything a normal player would consider a tap Sends to the Hold event.
Any help would be much appreciated.