playMaker

Author Topic: Roll.Roll  (Read 3028 times)

Im-Oab

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Roll.Roll
« on: September 02, 2012, 06:10:04 PM »
Hi,I just make rolling ball game using playmaker.
I'm here to show my current progress and
I need some feedback/ideas to make more levels. (I have no idea what I should do next)  :D

play this game: here


jeanfabre

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Re: Roll.Roll
« Reply #1 on: September 03, 2012, 01:32:46 AM »
Hi,

 excellent concept, congrats!!!

I would create a smoother input control for a better visual experience rolling smoothly basically.

 ideas:

-- go for multi users, so that you need to be two or more to complet or compete
-- basically get inspired from other games to know what kind of more complex level you can do
-- let the user control more rotating elements
-- Are you planning on mobile distribution, this would be a very good game to use the gyroscope!

bye,

 Jean

Im-Oab

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Re: Roll.Roll
« Reply #2 on: September 04, 2012, 11:01:23 AM »
Hi,

 excellent concept, congrats!!!

I would create a smoother input control for a better visual experience rolling smoothly basically.

 ideas:

-- go for multi users, so that you need to be two or more to complet or compete
-- basically get inspired from other games to know what kind of more complex level you can do
-- let the user control more rotating elements
-- Are you planning on mobile distribution, this would be a very good game to use the gyroscope!

bye,

 Jean

Thanks you for feedback.
I will tweak input controller and iOS version is on app-store process.

 :)

Andrew_Raphael_Lukasik

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Re: Roll.Roll
« Reply #3 on: September 25, 2012, 12:27:45 PM »
What a cool concept, i like it. Investing even more in vibrant art and sound would only multiply that impression imo

A.

tom3d

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Re: Roll.Roll
« Reply #4 on: September 25, 2012, 09:26:20 PM »
I love it! Very playable well done!

brendang

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Re: Roll.Roll
« Reply #5 on: September 30, 2012, 09:54:59 AM »
bravo... simple, fun challenging....winner

MrMitch

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Re: Roll.Roll
« Reply #6 on: October 12, 2012, 05:30:11 PM »
Really good game, i can see it doing very well :) wish i had thought of it :P

Stanimation

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Re: Roll.Roll
« Reply #7 on: October 28, 2012, 01:07:46 PM »
Awesome concept! I love it. I really love the simplistic art style. I wouldn't change that. Simple, but challenging. Winner!

SKaterSam

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Re: Roll.Roll
« Reply #8 on: November 18, 2012, 09:29:52 PM »
Very cool, I played it for sometime. :D