playMaker

Author Topic: about substance float properties  (Read 2548 times)

play_edu

  • Full Member
  • ***
  • Posts: 116
about substance float properties
« on: September 06, 2012, 09:58:57 AM »
hi,

i want to use set procedural float in my own substance material,but i do something wrong.

anybody have any idea how to use substance custom action (procedural float)? :'( :'(






3d_Artist1987

  • Beta Group
  • Full Member
  • *
  • Posts: 157
Re: about substance float properties
« Reply #1 on: September 07, 2012, 04:34:51 AM »
hi,

first you use set procedural float action then you set float property(whatever name given in substance),next you add rebuild textures action.


dev

9TOFRIDAY

  • Playmaker Newbie
  • *
  • Posts: 39
Re: about substance float properties
« Reply #2 on: October 08, 2015, 07:38:48 AM »
hey there.

I've also been playing around with it. but I'm getting real slow results. as soon as i interact with the parameter it then takes a long time to load. once it has done the first change then it runs smoothly from there.

what other steps must i take to make sure this doesn't happen? over tried to play around with my own ideas setting cache and so on. but no luck

thanks!