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Playmaker Forum
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Feature Requests
(Moderator:
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Collider "is Trigger" toggle[SOLVED]
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Topic: Collider "is Trigger" toggle[SOLVED] (Read 5223 times)
marcos
1.2 Beta
Full Member
Posts: 199
Collider "is Trigger" toggle[SOLVED]
«
on:
May 06, 2011, 07:30:09 AM »
Would being able to manipulate whether or not an object's collider is a trigger be possible in the future?
Or is there are way you could do this now? Other than using two different objects and replacing the trigger object with the non trigger?
«
Last Edit: September 27, 2013, 01:37:33 AM by jeanfabre
»
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jeanfabre
Administrator
Hero Member
Posts: 15500
Official Playmaker Support
Re: Collider "is Trigger" toggle
«
Reply #1 on:
May 10, 2011, 02:46:28 AM »
Hi Marcos,
No no, don't replace anything. Some simple custom actions will do the job just fine.
Here we go:
ToggleIsTrigger
SetIsTrigger
Bye,
Jean
«
Last Edit: May 10, 2011, 02:54:47 AM by jeanfabre
»
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marcos
1.2 Beta
Full Member
Posts: 199
Re: Collider "is Trigger" toggle
«
Reply #2 on:
May 10, 2011, 07:58:17 AM »
You sir, are a saint,
cheers!
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Collider "is Trigger" toggle[SOLVED]