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Author Topic: Haunted Maze Demo  (Read 5855 times)

Horror

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Re: Haunted Maze Demo
« Reply #15 on: October 05, 2012, 01:04:26 AM »
Looking pretty cool HyeMyNameIs! You gave me a few scares in there. Am I able to get further than the metal corridor yet, or is that as far as it goes for now? It would be pretty cool if you could dynamically load in a final section based on what the player does throughout the previous sections.

Your approach actually reminds me a lot of a Doom 3 level I made a few years ago:
http://www.youtube.com/watch?v=eQtPGtLq5S0
Skip to the 2:40 mark, I pull the same kind of dirty tricks on the player that you do :P

HyeMyNameIs

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Re: Haunted Maze Demo
« Reply #16 on: October 05, 2012, 05:31:17 AM »
The 4th Section is currently being developed and will have multiple endings depending on how the player reacts to the lights.

You could say the 4th section is "Trigger Happy."
Glad it gave you a few freights and thanks for the link.
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brendang

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Re: Haunted Maze Demo
« Reply #17 on: October 05, 2012, 11:07:12 AM »
So I can get as far as just past the point where the voice says, 'Follow me'....  then it's completely dark accept for very intermittent light flashes. It seems to be impossible to navigate beyond this point. Is that correct?  How (and where), do you define 'sections'  Just curious if this is a lot bigger and I"m simply stuck, or if I've navigated to the end of where you are currently working.

Overall quite effective though. Nice work.  :)

B.

HyeMyNameIs

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Re: Haunted Maze Demo
« Reply #18 on: October 05, 2012, 11:18:30 AM »
The 4th section (Follow Me) is not complete yet, I am developing right now.  So you are correct, that is where I am currently working (you're not stuck ha-ha).  There will be multiple endings to the 4th section.

Sections are entry ways, you will/should notice that the environment has changed from one area to the next.  If that is not apparent please tell me so I can use lighting or some other aspect to make the flow better.

Also, 2nd Section will be modified as well.
"Remember Ctrl-Z is your Best Friend!"

"Complaints are Opportunities"

"On the 7th Day God Clicked Render"

"If Graphics were important, then MineCraft would be the Worst Game in History."

HyeMyNameIs

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Re: Haunted Maze Demo
« Reply #19 on: October 05, 2012, 01:53:15 PM »
Looking pretty cool HyeMyNameIs! You gave me a few scares in there. Am I able to get further than the metal corridor yet, or is that as far as it goes for now? It would be pretty cool if you could dynamically load in a final section based on what the player does throughout the previous sections.

Your approach actually reminds me a lot of a Doom 3 level I made a few years ago:
http://www.youtube.com/watch?v=eQtPGtLq5S0
Skip to the 2:40 mark, I pull the same kind of dirty tricks on the player that you do :P

Ha-Ha, that was some cool and funny stuff!
"Remember Ctrl-Z is your Best Friend!"

"Complaints are Opportunities"

"On the 7th Day God Clicked Render"

"If Graphics were important, then MineCraft would be the Worst Game in History."

HyeMyNameIs

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Various Updates
« Reply #20 on: October 07, 2012, 10:36:45 PM »
List of Updates:

- Removed mouse cursor while playing
- Further Developed (but not yet completed) 4th Section
- Various Performance Optimizations
- Moved assets in 1st Section
- Modified Flashlight
- Added Campfire/Flicker Script to lights in 4th Section

Need to Do:

- Complete 4th Section (Multiple Endings)
- Create a Game Title
- Debug
- Work on 2nd Section
- Debate on adding footstep sounds to playable character
- Add light cookies
« Last Edit: December 24, 2012, 12:09:39 PM by HyeMyNameIs »
"Remember Ctrl-Z is your Best Friend!"

"Complaints are Opportunities"

"On the 7th Day God Clicked Render"

"If Graphics were important, then MineCraft would be the Worst Game in History."

HyeMyNameIs

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Update - Outlining 4th Section
« Reply #21 on: October 10, 2012, 11:42:42 AM »
I am continuing development on the 4th Section. I have an outline of how one of the endings will be and have started the development. If you would like to try it out, at the end, walk into the Red light.

I am planning on having at least two (2) more endings, one if you go into the white light and one if you walk backwards even at the slightest press of the "S" key will trigger an alternate ending.
"Remember Ctrl-Z is your Best Friend!"

"Complaints are Opportunities"

"On the 7th Day God Clicked Render"

"If Graphics were important, then MineCraft would be the Worst Game in History."

HyeMyNameIs

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Re: Haunted Maze Demo
« Reply #22 on: October 16, 2012, 09:47:28 AM »
Game Title (WIP): "Pleasant Dreams"

Since I started developing this game, I would outline what makes people afraid, phobias and what would their nightmares would consist of.

I am trying my best to play with people's minds at every corner and every section.

I am still working on the game and development is nearly completed.

Let me know if you like the title.
"Remember Ctrl-Z is your Best Friend!"

"Complaints are Opportunities"

"On the 7th Day God Clicked Render"

"If Graphics were important, then MineCraft would be the Worst Game in History."

HyeMyNameIs

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Re: Haunted Maze Demo
« Reply #23 on: December 24, 2012, 12:10:40 PM »
It has been awhile since my last update and I decided to push myself to get an update uploaded before the new year.

Here is the link, hope you enjoy. (Better in the Dark with Headphones on)

http://dl.dropbox.com/u/108956043/WebPlayer/WebPlayer.html

List of Updates

- Fixed Head Bobble
- Fixed Flash Light in 4th Section
- Added more content into the 4th Section

Need to Do

- Add models to 2nd Section
- Add content to 4th Section
"Remember Ctrl-Z is your Best Friend!"

"Complaints are Opportunities"

"On the 7th Day God Clicked Render"

"If Graphics were important, then MineCraft would be the Worst Game in History."

HyeMyNameIs

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Re: Haunted Maze Demo
« Reply #24 on: March 28, 2013, 09:13:47 AM »
Well I finally finished my Graduate program.... (Enough of that).

I am back to work finishing developing my game. I really do enjoy doing this and will most likely continue to develop.

I am also drawing up an outline of my next mini horror game (more details coming soon). I really enjoy developing horror/suspense games.

Things To Do:

- Simplify Section 4
- Add Model to Section 2
"Remember Ctrl-Z is your Best Friend!"

"Complaints are Opportunities"

"On the 7th Day God Clicked Render"

"If Graphics were important, then MineCraft would be the Worst Game in History."