playMaker

Author Topic: tk 2d build sprite  (Read 2736 times)

kiriri

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tk 2d build sprite
« on: November 03, 2012, 10:21:23 AM »
Incredibly important action!
Inlike what the doc says, building a sprite does more than just indexing etc. It also updates the collider! So if you have a couple of sprites and change between them by name in runtime, normally their colliders wouldn't change, even if they're different. So in those cases, you can use this action :)

Cheers,
kiriri
Best,
Sven