hello!
well, i did some searching, and i found out that i can't compare Vector3's directly.
so, my question is, what is the best way to compare Vector3's using Playmaker?
in my specific case, i have a character who makes a noise. i store the Vector3 location of the noise, and it remains static. then, other GameObjects who have heard the noise move towards the static Vector3 location. what i need is to know when the GameObjects reach the static Vector3 location, so that i can tell them to do other actions.
any help is really appreciated, and i'll keep searching in the meantime.
thanks again!