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Author Topic: I'd like an explanation (object click).  (Read 157 times)

stigma

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I'd like an explanation (object click).
« on: October 29, 2025, 09:49:59 AM »
In the build project (Unity 6.2), the click usually works, but sometimes it doesn't.
However, if the player leaves the scene and then returns, it works perfectly. Why is that?
Thank you for any explanation.


Alex Chouls

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Re: I'd like an explanation (object click).
« Reply #1 on: October 30, 2025, 01:24:30 PM »
I haven’t seen this myself. I’ll try to reproduce here. Are there any colliders in the scene that could block the pick? Are you able to reproduce it in the editor?

stigma

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Re: I'd like an explanation (object click).
« Reply #2 on: November 01, 2025, 03:37:29 AM »
What's strange is that it only happens randomly. When it does, it's resolved by reloading the scene.
It never happened when the project was in Unity 2022.3, only when I migrated it to Unity 6.

Alex Chouls

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Re: I'd like an explanation (object click).
« Reply #3 on: November 01, 2025, 01:01:23 PM »
Is it reproducible in the editor or only in builds?
Is it a large scene? Are you loading it async? Maybe it's not fully loaded sometimes when you first click?

stigma

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Re: I'd like an explanation (object click).
« Reply #4 on: Today at 03:45:56 AM »
This is the biggest scene in the project. I'm going to look into asynchronous programming.