playMaker

Author Topic: Mouse system events with new Input System  (Read 255 times)

Alex Chouls

  • Administrator
  • Hero Member
  • *****
  • Posts: 4282
  • Official Playmaker Support
    • LinkedIn
Mouse system events with new Input System
« on: December 04, 2025, 03:16:33 PM »
The mouse system events like MOUSE DOWN, MOUSE UP, etc. use the old InputManager. Newer versions of Unity ship with only the new Input System enabled by default.

If MOUSE DOWN etc. are not working in your project, please enable Both input systems here:

Project Settings > Player > Active Input Handling > Both

Alternatively, use the MousePickEvent action to send mouse events to the GameObject.
« Last Edit: December 04, 2025, 03:39:36 PM by Alex Chouls »