playMaker

Author Topic: Unity 6.3 errors  (Read 91 times)

emildragan

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Unity 6.3 errors
« on: December 15, 2025, 03:10:55 AM »
Hello,

I m currently using Unity 6.3, LTS and in editor I have the following errors. If I touch a state or try to move them in playmaker editor, I have this:

GUI Error: Invalid GUILayout state in FsmEditorWindow view. Verify that all layout Begin/End calls match
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

and this

TypeLoadException: Could not resolve type with token 01000184 from typeref (expected class 'UnityEngine.EventModifiers' in assembly 'UnityEngine.IMGUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null')
HutongGames.PlayMakerEditor.CanvasView.HandleInputEvents () (at C:/Projects/Playmaker_1.9.1/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/CanvasView.cs:1252)
HutongGames.PlayMakerEditor.CanvasView.BeginGUILayout (UnityEngine.Rect view, System.Boolean showScrollBars) (at C:/Projects/Playmaker_1.9.1/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/CanvasView.cs:378)
HutongGames.PlayMakerEditor.FsmGraphView.DoCanvasView () (at C:/Projects/Playmaker_1.9.1/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/FsmGraphView.cs:524)
HutongGames.PlayMakerEditor.FsmGraphView.OnGUI (UnityEngine.Rect area) (at C:/Projects/Playmaker_1.9.1/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/FsmGraphView.cs:495)
HutongGames.PlayMakerEditor.FsmEditor.OnGUI () (at C:/Projects/Playmaker_1.9.1/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/FsmEditor.cs:760)
HutongGames.PlayMakerEditor.FsmEditorWindow.DoGUI () (at Assets/PlayMaker/Editor/FsmEditorWindow.cs:214)
HutongGames.PlayMakerEditor.BaseEditorWindow.OnGUI () (at C:/Projects/Playmaker_1.9.1/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/BaseEditorWindow.cs:163)
UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition) (at <653e87cf2eee46cba35f0658f2b1887c>:0)
UnityEditor.DockArea.DrawView (UnityEngine.Rect dockAreaRect) (at <653e87cf2eee46cba35f0658f2b1887c>:0)
UnityEditor.DockArea.OldOnGUI () (at <653e87cf2eee46cba35f0658f2b1887c>:0)
UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <23b71e0af0184d728ef17a220ffce01f>:0)
UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <23b71e0af0184d728ef17a220ffce01f>:0)
UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <23b71e0af0184d728ef17a220ffce01f>:0)
UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Boolean canAffectFocus) (at <23b71e0af0184d728ef17a220ffce01f>:0)
UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) (at <23b71e0af0184d728ef17a220ffce01f>:0)
UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUI (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) (at <23b71e0af0184d728ef17a220ffce01f>:0)
UnityEngine.UIElements.IMGUIContainer.HandleEventBubbleUp (UnityEngine.UIElements.EventBase evt) (at <23b71e0af0184d728ef17a220ffce01f>:0)
UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) (at <23b71e0af0184d728ef17a220ffce01f>:0)
UnityEngine.UIElements.EventDispatchUtilities.DispatchToElementUnderPointerOrPanelRoot (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) (at <23b71e0af0184d728ef17a220ffce01f>:0)
UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) (at <23b71e0af0184d728ef17a220ffce01f>:0)
UnityEngine.UIElements.PointerMoveEvent.Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) (at <23b71e0af0184d728ef17a220ffce01f>:0)
UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) (at <23b71e0af0184d728ef17a220ffce01f>:0)
UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) (at <23b71e0af0184d728ef17a220ffce01f>:0)
UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) (at <23b71e0af0184d728ef17a220ffce01f>:0)
UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) (at <23b71e0af0184d728ef17a220ffce01f>:0)
UnityEngine.UIElements.UIElementsUtility.UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& eventHandled) (at <23b71e0af0184d728ef17a220ffce01f>:0)
UnityEngine.UIElements.UIEventRegistration.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at <23b71e0af0184d728ef17a220ffce01f>:0)
UnityEngine.UIElements.UIEventRegistration+<>c.<.cctor>b__1_2 (System.Int32 i, System.IntPtr ptr) (at <23b71e0af0184d728ef17a220ffce01f>:0)
UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& result) (at <c678aa64449d49deb90117eed3e66c16>:0)

I downloaded playmaker version 1.9.9p1, still same errors, so I cannot work on any project.






Alex Chouls

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Re: Unity 6.3 errors
« Reply #1 on: December 15, 2025, 02:11:32 PM »
Did you install PlayMaker after importing the package?

emildragan

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Re: Unity 6.3 errors
« Reply #2 on: Today at 06:28:37 AM »
As always, a user error, I didn t press on install, I thought when updating to a newer version it s just an update.
Thank you.