Hi everyone, I’m Tucho, the dev of
Centipede Simulator. I’m a veteran game artist who worked on 20+ released titles across AAA, AA, and indie on PC, console, and mobile.
But about a year and a half ago, I decided to learn the ropes of the other roles necessary to
create games completely on my own with Playmaker. First, I made a bunch of little prototypes, and then I started working on a Snake clone just for learning. But I kept adding twists and features, and the project eventually took on a life of its own.
I played the early versions with my partner to test it, and we found it genuinely fun, so I decided to fully flesh it out and make it my first release as a solo dev... And it seems I've managed to cross the finish line!

Getting straight to the point, here’s the launch trailer and you can see the feature list below:
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Multiple game modes: Find your favorite way to play.
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Couch co-op split-screen: Grab a friend and share the fun.
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Realistic graphics: Experience the world as a bug like never before.
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Procedural animation: Watch your centipede, prey, and predators move with lifelike responsiveness. Animations are generated in real time based on their behavior.
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Full controller support: Grab a controller and kick back.
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Fixed camera mode: Can help prevent motion sickness.
To learn more about the game, visit the
Steam page:
https://store.steampowered.com/app/3922090/Centipede_Simulator