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Author Topic: [SOLVED] Translate error  (Read 2583 times)

DARK_ETERNAL

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[SOLVED] Translate error
« on: December 05, 2012, 04:20:44 PM »
Greetings.

I'm getting this error when my state enters to do the Translate action. Nothing changed since yesterday. The error says something about the geometry, but I've not changed it. Any pointers?

Thanks in advance.
« Last Edit: December 07, 2012, 09:03:00 AM by DARK_ETERNAL »
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goliath520

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Re: Translate error.
« Reply #1 on: December 06, 2012, 11:25:20 PM »
Did you update unity? I got the same error when I upgraded to the latest version of unity. As far as I know it has something to do with not having the correct dimensions or something.

http://answers.unity3d.com/questions/14497/actorupdatemassfromshape-error.html

Alex Chouls

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Re: Translate error.
« Reply #2 on: December 07, 2012, 01:23:41 AM »
Playmaker catches runtime errors in Unity's console and shows them with the action that was executing when the error happened. Not trying to pass the buck (well maybe a little ;)) this means that quite often the error is a regular Unity error, not a Playmaker specific error. Just so you know what's going on under the hood :)

In this case it's most likely related to the issue goliath520 posted...

DARK_ETERNAL

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Re: Translate error.
« Reply #3 on: December 07, 2012, 09:02:45 AM »
Gonna check at the post goliath520 put... However, for me, it worked just recreating my gameobject, thus I'm marking this as solved. Many thanks for your replies.
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