Can anyone verify if this action has been written properly?
It seems to work but being such a noob I'm not sure.
If someone has a chance to look at it I'd really appreciate it.
Its purpose is to use the renderer.bounds to query the Mesh Renderer then get the local space centre and spherical bounds expressed as a radius from a all components in a gameObject.
Then draw various debug shapes.
Might there be a better way?