One part of PlayMaker that gets confusing to me is knowing when a field is for input or output. It would be nice if there was a way for the person who is scripting an action to color-code certain text so that users will know which fields generate a result, and which fields are the result.
I know that some people might want to turn this feature on or off, so maybe if there was an option to to turn color-coding on or off?
For example, the following action is straight forward, but only because the author followed strict naming conventions:
FSM State Test (current)
-Game Object
-Fsm Name
-State Name
-True Event
-False Event
-Store Result
FSM State Test (alternative. red=input, blue=output)
-Game Object
-State Name
-State Name
-True Event
-False Event
-Result