Ive just got the demo PM turret working in my game to test it, and i am now adding the TargetPro and PM scrips to my own turret.
I thought I had all correct, but i noticed the set property for TurretX and Y have the object type as SmoothLootAtConstraint, where mine is set to game object, how do I change this for this to work? I have checked the variable for my turret and the PM demo and both are set the same to UnityEngine.Transform.