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Author Topic: Restarting Shuriken Particles [SOLVED]  (Read 2561 times)

adamrobertson

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Restarting Shuriken Particles [SOLVED]
« on: August 28, 2013, 02:47:07 PM »
Hi Everyone,

Is there any way in playmaker to restart shuriken particle systems?

I am trying to restart an emission when my object is on the ground (state 1)

Any help would be great on this topic.

Thanks,

Adam
« Last Edit: August 29, 2013, 01:59:21 PM by adamrobertson »

A3DStudio

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    • A3DStudio
Re: Restarting Shuriken Particles
« Reply #1 on: August 28, 2013, 05:24:32 PM »
With this action you can enable or disable the shuriken particle emitter.
« Last Edit: August 29, 2013, 01:43:57 PM by A3DStudio »

Red

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Re: Restarting Shuriken Particles
« Reply #2 on: August 28, 2013, 05:42:44 PM »
You can also access the right field to change up the time of the particle system with the "Set Property" tuned to look for the "Time" value.

reset that to 0 and that should get you what you want.

adamrobertson

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Re: Restarting Shuriken Particles
« Reply #3 on: August 29, 2013, 06:16:34 AM »
Hi Guys,

Thanks for both these options i will try them out and update this thread tonight.

Many thanks,

Adam

adamrobertson

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Re: Restarting Shuriken Particles
« Reply #4 on: August 29, 2013, 01:58:47 PM »
Hi Again,

Ended up using the script which works great.

Thanks to you both for your help.

Adam