playMaker

Author Topic: How do you use the new Call Method action?[SOLVED]  (Read 19483 times)

jeanfabre

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Re: How do you use the new Call Method action?[SOLVED]
« Reply #15 on: May 06, 2014, 07:48:53 AM »
Hi,

 it would help to get a repro scene so that I can look this up properly.

bye,

 Jean

tman1978

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Re: How do you use the new Call Method action?
« Reply #16 on: June 04, 2014, 12:19:44 PM »
Hi,

 it would help to get a repro scene so that I can look this up properly.

bye,

 Jean

Hello,

I have created a sample scene that displays the problem. Import the attached unitypackage into an empty project that only has PlayMaker installed. Once imported, open the sample scene named "scene" then open the PlayMaker editor. You'll see the error I've included in the screenshot below.

To get around this problem I converted my function to a property and used GetProperty instead.

« Last Edit: June 04, 2014, 12:29:38 PM by tman1978 »

Alex Chouls

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Re: How do you use the new Call Method action?[SOLVED]
« Reply #17 on: June 04, 2014, 02:07:45 PM »
Thanks for the repro project - I'll take a look...

Alex Chouls

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Re: How do you use the new Call Method action?[SOLVED]
« Reply #18 on: June 04, 2014, 07:42:11 PM »
I've posted an updated Call Method action here:
http://hutonggames.com/playmakerforum/index.php?topic=7526.msg36344

Please test this if you get a chance... thanks!

tman1978

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Re: How do you use the new Call Method action?[SOLVED]
« Reply #19 on: June 04, 2014, 09:26:58 PM »
I've posted an updated Call Method action here:
http://hutonggames.com/playmakerforum/index.php?topic=7526.msg36344

Please test this if you get a chance... thanks!

Tested in my sample project and it works. Thanks for the quick response.