Hey guys,
Here's an action to make a string all upper or lower case:
// (c) Copyright HutongGames, LLC 2010-2013. All rights reserved.
using UnityEngine;
using HutongGames.PlayMaker;
namespace HutongGames.PlayMaker.Actions
{
[ActionCategory(ActionCategory.String)]
[Tooltip("Coverts a string to upper or lower case.")]
public class ConvertCase : FsmStateAction
{
public enum Case
{
Lower,
Upper
}
[RequiredField]
public FsmString stringVariable;
[Tooltip("Select upper or lower case.")]
public Case operation = Case.Lower;
[RequiredField]
[UIHint(UIHint.Variable)]
public FsmString stringValue;
public bool everyFrame;
public override void Reset()
{
stringVariable = null;
stringValue = null;
everyFrame = false;
}
public override void OnEnter()
{
DoSetStringValue();
if (!everyFrame)
Finish();
}
public override void OnUpdate()
{
DoSetStringValue();
}
void DoSetStringValue()
{
if (stringVariable == null) return;
if (stringValue == null) return;
switch (operation)
{
case Case.Lower:
stringValue.Value = stringVariable.Value.ToLower();
break;
case Case.Upper:
stringValue.Value = stringVariable.Value.ToUpper();;
break;
}
// stringValue.Value = stringVariable.Value.ToLower();
}
}
}
Enjoy!
Simon