Slowly working my way through this plugin, I'm always a bit hazy when using C#. Has anyone used this plugin successfully and have any tips or pointers?
Specifically, as I've never touched the area of In App Purchasing before, I'm puzzled as to how it works at purchase point:
I upload my signed BB app. I wish to add a Non-Consumable Digital Goods item.
So I add this as a Digital Goods SKU (called i.e UnlockAll). This is purchased...then I'm unsure.
I have a simple variable in my Unity app that is set to unlock all levels, how do I set this from the separate, purchased UnlockAll and thus unlock the entire app?