I'm using PlayMaker 1.7.5, but I overwrote the Photon Unity Networking with v1.23 from Asset Store.
Assets/Photon Unity Networking/PlayMaker/Actions/PhotonViewDeleteOwnerCustomProperty.cs(80,33):
error CS1503: Argument `#1' cannot convert `System.Collections.Hashtable' expression to type `ExitGames.Client.Photon.Hashtable'
I noticed the latest version of Photon Unity Networking is using a custom Hashtable in order to work in Windows 8 and Windows Phont. So to resolve the above issue, I had to add the import:
using Hashtable = ExitGames.Client.Photon.Hashtable;
to the following PlayMaker Networking Actions:
PhotonNetworkCreateRoomAdvanced.cs
PhotonNetworkDeleteRoomCustomProperty.cs
PhotonNetworkJoinRandomRoom.cs
PhotonNetworkSetPlayerCustomProperty.cs
PhotonNetworkSetRoomCustomProperty.cs
PhotonViewDeleteOwnerCustomProperty.cs
Not sure this is enhancement is already noted and in the beta pipelines. Just thought I'd point this out and see if anyone else has any feedback