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Two-wheel physics
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Topic: Two-wheel physics (Read 1670 times)
qaaz345
Playmaker Newbie
Posts: 39
Two-wheel physics
«
on:
February 19, 2014, 01:40:00 AM »
Hi !
I'm looking for how to not fall down even when the bike is curve using a play maker
I found a way in the unity forum , but there is no good answer
Do you ever give a tip ?
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jeanfabre
Administrator
Hero Member
Posts: 15500
Official Playmaker Support
Re: Two-wheel physics
«
Reply #1 on:
February 24, 2014, 08:31:53 AM »
Hi,
you have to align your wheel collider to the ground normal. I think this is what you mean right? the wheel collider is infact just one point, so if your object is tilted at an angle compare to the ground it doesn't behave properly.
bye,
Jean
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Two-wheel physics