playMaker

Author Topic: FSM's previewed as JS or C# code  (Read 4164 times)

kinetiknz

  • Junior Playmaker
  • **
  • Posts: 85
FSM's previewed as JS or C# code
« on: August 31, 2011, 07:18:25 PM »
I think it would be great (and I really don't know if this is possible) if PM could 'convert' or preview the FSM's as code. It would be an invaluable tool for learning code and working with Unity.

I know that FSM's are basically scripts added to objects in real-time but could this be possible?  I can't think of a better way of learning to code the traditional way than making a network of FSM's and seeing come code being 'assembled' below the network.







tobbeo

  • 1.2 Beta
  • Full Member
  • *
  • Posts: 186
Re: FSM's previewed as JS or C# code
« Reply #1 on: August 31, 2011, 07:51:28 PM »
That would be a bit like giving away the source code though, no?