Hi,
Im playing with some rigidbodies here etc, using the locomotion teddy bear sample system, and I'd like to add force to the character but going forward, so far I can only give it Vector3(x,y,z) or Vector2, or just x,y,z
how can I give Vector3.forward for example, not just for this sample demo scene but for anything in general, maybe thats a unity thing and it only works with transform? thanks
edit: I've checked some of the transform possibilities, I still cannot figure out how to add a forward force.