Hey all,
I'm getting some strange behaviour where no matter what object I try to emit a raycast from, nothing seems to be emitted.
I've boiled it down to an empty dummy object with a single FMS and a single state. The state is just the Raycast action calling every frame emitting 100 units from the position and rotation of the object.
I've switched the debug ray on, but I don't see it in either the Scene or Game viewports.
Is there an upper limit on how many simultaneous rays which can be cast? I have some Mouse Pick events going on elsewhere in the scene, so could they be competing?
This query is really an extension of my other post, but I felt I'd perhaps deviated from the original topic:
http://hutonggames.com/playmakerforum/index.php?topic=6888.0