Author Topic: How will Unity3d V5 changes in scripting in accessing component affect Playmaker  (Read 2743 times)


  • Junior Playmaker
  • **
  • Posts: 77
    • View Profile
For a simple description check this

I've got a sneaky suspicion that the structure of playmaker might already do what the above thread disusses. But it'd be good to know  in advance..


  • Administrator
  • Hero Member
  • *****
  • Posts: 2488
  • Yup.
    • View Profile
    • Cleverous
From Aras comments on the article it seems that the author is not conveying the change accurately.

It doesn't seem like a giant blanket shortcut removal that would break pretty much everything.