playMaker

Author Topic: How will Unity3d V5 changes in scripting in accessing component affect Playmaker  (Read 2213 times)

muppetpuppet

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For a simple description check this
http://darkgenesis.zenithmoon.com/get-prepared-for-unity-5-the-dreaded/

I've got a sneaky suspicion that the structure of playmaker might already do what the above thread disusses. But it'd be good to know  in advance..

Lane

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From Aras comments on the article it seems that the author is not conveying the change accurately.

It doesn't seem like a giant blanket shortcut removal that would break pretty much everything.