Hi,
I am having an issue with an object where it seems to keep its momentum when I spawn it from where it was before and cant figure out how to reset it.
Basically I have an object rolling down a hill, and I want to be able to reset it back to its position at the top of the hill when i click a button. The problem is that it still keeps all its momentum from the hill rolling so as soon as it goes to the top it just flies off.
I have tried using a despawn/spawn with poolmanager, however the same issue still happens.
What is the best way to reset an objects momentum and general physics attributes back to its original state?