playMaker

Author Topic: uGUI Actions  (Read 20708 times)

mdotstrange

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Re: uGUI Actions (WIP)
« Reply #15 on: October 19, 2014, 11:57:29 PM »
These are a great help :D thanks!

How about actions to set/get sprites used by the ugui image component?
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Lane

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Re: uGUI Actions (WIP)
« Reply #16 on: October 20, 2014, 04:06:59 AM »
These are a great help :D thanks!

How about actions to set/get sprites used by the ugui image component?

I'll look into those this week.

fudge

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Re: uGUI Actions (WIP)
« Reply #17 on: October 20, 2014, 05:21:33 AM »
hi,

Is it possible to create an action or transition for on mouse over?

and Does it will deffinitive version for the new UI

Thanks ^^
« Last Edit: October 20, 2014, 05:23:23 AM by fudge »

Lane

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Re: uGUI Actions (WIP)
« Reply #18 on: October 20, 2014, 05:33:21 AM »
Yes.

fudge

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Re: uGUI Actions (WIP)
« Reply #19 on: October 24, 2014, 01:44:26 AM »
"Yes" to what?  :-[

Lane

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Re: uGUI Actions (WIP)
« Reply #20 on: October 24, 2014, 06:30:49 AM »
Is it possible to create an action or transition for on mouse over?

Yes, either Jean's new event system will handle it or we'll make an action for it.

jeanfabre

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Re: uGUI Actions (WIP)
« Reply #21 on: October 24, 2014, 08:42:52 AM »
Hi,

 Currently, I ported the UI component event themselves, not the Actual EventSystem ( confusing I know). So mouse over, dragging and similar is still something I have to digg and find a solution to bring to PlayMaker. Hopefully I'll find a solution soon.

The current proxy will be released with PlayMaker 1.8 and Unity 4.6 when it's out of beta. Too much mess on the new UI api to release anything to the public, as things break badly between releases, thing sare definitly not yet settled.

 Bye,

 Jean

doppelmonster

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Re: uGUI Actions (WIP)
« Reply #22 on: December 08, 2014, 01:45:56 AM »
Hi,
i created a action to exchange the tint normal color of a button.


It would be cool to make this action generic so it can be used to set highlight and clicked color as well. Maybe in an update...
« Last Edit: December 08, 2014, 03:50:10 AM by doppelmonster »

doppelmonster

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Re: uGUI Actions (WIP)
« Reply #23 on: December 08, 2014, 03:51:59 AM »
Set image sprite and fill actions...

doppelmonster

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Re: uGUI Actions (WIP)
« Reply #24 on: December 08, 2014, 07:54:55 AM »
set text color

jeanfabre

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Re: uGUI Actions (WIP)
« Reply #25 on: December 08, 2014, 09:33:35 AM »
Hi,

Thanks for your contribution, it's indeed welcomed!

 Maybe you want to contribute directly on the ecosystem? If you do let me know, I'll give you access so you can upload your work directly.


 Bye,

 Jean

doppelmonster

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Re: uGUI Actions (WIP)
« Reply #26 on: December 09, 2014, 02:03:37 AM »
i send you a pm

Dev_Sebas

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Re: uGUI Actions (WIP)
« Reply #27 on: December 10, 2014, 02:56:02 PM »
uGui Set Text
uGui Set Image Color
Also at my repository https://github.com/sebastiao3d

wheretheidivides

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Re: uGUI Actions (WIP)
« Reply #28 on: December 13, 2014, 07:54:30 PM »
There is a bug in the UIGUI action for the button. I tried to explain it in this link.  It seems to remember old clicks and after 3 clicks or so will fire an old click.

http://hutonggames.com/playmakerforum/index.php?topic=8987.0

Gua

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Re: uGUI Actions (WIP)
« Reply #29 on: January 09, 2015, 07:31:05 AM »
uGui Set Text
uGui Set Image Color
Also at my repository https://github.com/sebastiao3d
Can you add a every frame option to uGui Set Image Color?