playMaker

Author Topic: FPS + playmaker + FPS Control  (Read 2838 times)

colpolstudios

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FPS + playmaker + FPS Control
« on: October 09, 2014, 07:18:44 PM »
Hi, I am playing around with this FPS Control: https://www.assetstore.unity3d.com/en/#!/content/5348

However I am using this asset for the scene: https://www.assetstore.unity3d.com/en/#!/content/13881

With that in mind only some areas are tagged, to allow for ray cast hit.

Areas:

Starting point "main hall", if lock shot then a little into this area.

Elements added:

pick up sound, reload, shooting and door sound.

I wanted to see how the https://www.assetstore.unity3d.com/en/#!/content/13881would cope in a new setting and well the demo says it all.

DEMO: https://dl.dropboxusercontent.com/u/150707256/FPS%20KIT%20flying%20robots/FPS.html

Personally I like the models used in this version.

As RAIN is quite hard to fully understand I have yet to try and use Ai within the scene.

What advice would you give on an easy but free Ai?

« Last Edit: December 13, 2014, 10:58:51 AM by colpolstudios »

colpolstudios

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Re: FPS + playmaker + FPS Control
« Reply #1 on: October 31, 2014, 07:55:52 AM »
small update: foot step sounds added:

No more updates are pending so enjoy the demo:

DEMO: https://dl.dropboxusercontent.com/u/150707256/FPS%20KIT%20flying%20robots/FPS.html