playMaker

Author Topic: Problem with iTween action for player launcher.  (Read 1625 times)

coffeeANDsoda

  • Hero Member
  • *****
  • Posts: 618
Problem with iTween action for player launcher.
« on: January 03, 2015, 08:38:02 PM »
What do I mean by this? In the URL below, theirs a object that launches the player into the air. Problem is it only does this to a extent launching it to a certain point and causing it to fall faster than it launches.

https://db.tt/6WuMWxGO

So the recap, when I use iTween Move Add with Ease Type set to Linear that's what happens.

Does this mean I have to add Move Add again with a negative value for both X and Y axis? Or is there a better iTween action to solve this problem.