Hey all,
I was hoping that Kiriri would be back on by now but he must still be busy with other stuff.
If it helps anyone I wrote my own set of actions, but they are no where near as complete as these ones and they are also used slightly differently. One of the main differences is the way the actions are broken up, so rather than having a MoveTo action which encompasses the whole "Create a Path", "Get the next node", "Move to that position" it now forces you to do each step explicitly, as in the real world movement is not just movement. It is mecanim animations and AI updating and physics checking etc.
It was only written as a prototype, so it may not be as performant as this one nor as easy to use, however if people are stuck (as I was) then I am happy to open the repository up to the public, however it currently only supports the pro version. It is not a massive job to create a free version from it, but was never planning to make it public.
If there is no need then hold out for this to get updated, but if you are really in need of something to get the latest playmaker and A* working together then this can at least tide you over. Let me know if anyone wants to test etc and I will put in links and remove some custom assets I was using.