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Creating patches/updating content
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Topic: Creating patches/updating content (Read 1408 times)
Alatriste
Full Member
Posts: 195
Creating patches/updating content
«
on:
September 16, 2018, 06:08:47 AM »
Hi,
I'm thinking about making a game with episodic content. My question is: Is there a way to install the updates or patches in an incremental way, rather than downloading the whole game again and again?
Thanks!
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nFighter
Beta Group
Full Member
Posts: 174
Re: Creating patches/updating content
«
Reply #1 on:
September 17, 2018, 03:23:07 AM »
I have tried some ready made patcher/updater assets
(most of them was an opensource GitHub projects)
and was not succeed. So, I'm subscribing to comments to check if someone have positive experience with updating.
PS. I believe it's more like a "Unity question" rather than a "playmaker help".
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indie developer of multiplayer adult fighting
http://nakedfighter3d.com
jeanfabre
Administrator
Hero Member
Posts: 15500
Official Playmaker Support
Re: Creating patches/updating content
«
Reply #2 on:
September 21, 2018, 02:47:58 AM »
Hi,
have you tried the updater/patchers systems on the asset store?
Bye,
Jean
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Alatriste
Full Member
Posts: 195
Re: Creating patches/updating content
«
Reply #3 on:
September 21, 2018, 08:33:27 AM »
Thanks! I'm not sure what key word I used during my original searching but with "updater" or "patchers" I got a few interesting options. Can I assume playmaker should work just fine if I release episodic content using one of those tools? (I'm a total noob using those methods)
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Fat Pug Studio
Beta Group
Hero Member
Posts: 1294
Re: Creating patches/updating content
«
Reply #4 on:
September 21, 2018, 11:47:49 AM »
P.A.T.C.H. is the best of them, i don't think you can go wrong with it.
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Available for Playmaker work
Alatriste
Full Member
Posts: 195
Re: Creating patches/updating content
«
Reply #5 on:
September 22, 2018, 03:20:49 AM »
Thanks for the suggestion Krmko!
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Creating patches/updating content