I'm sorry, but I didn't quite understand the question, could you explain it a bit more clearer?
I have a game manager, it enables another FSM object, that FSM object creates wheels like in the image above. Here's the problem. When I made the wheel a prefab, I made a FSM for it to reset the players position, except I can't do that because it is restricted to
only prefab GameObjects. And the player isn't set up to be one. So it's only a gameobject in a scene.
Like when whenever you want to do anything in playmaker, like specifying gameobject, I can only do that to prefabs because the wheel is one. Therefore, no objects in the scene objects window, like when you want to choose whether or not it's scene objects OR prefabs.
So heres my question. Is there a way to make a prefab object respawn/set a non-prefab gameobject's position? Like the player?
Hope that makes more sense to you.