Hi Playmakers,
I've got a VR project (using VRTK). The full game (as of now) takes place in once scene.
My problem is that I see the Splash Screen, as expected, but then the display freezes while the scene loads. Once it's loaded, everything performs as expected.
My question is this:
How can I prevent the display from freezing as the game is loaded? I tried an asynch load, but that didn't help.
I've tracked the problem down to Pools preloading (I'm using Pathological's Pool Manager). I tried using the PM actions to create Prefab pools, but that causes the same problem.
Is there an action to incrementally add prefabs to a Pool (add 5, then another 5, etc)? I suspect this might solve my issue.
Any advice is appreciated - thanks!