Hi,
First I would like to say that I'm new to both coding and playmaker so please exuse any silly, obvious mistakes I make and if possible, could you use simple terms (I'm not familiar with lots of the terminology).
I am making a game with a similar controls to angrybots, a top down game. I have created a PlayMaker FSM to move my character up/down and left/right.
QUESTION:
However, the current problem I have is making the character point to the mouse (as in angrybots/super stardust) and shoot projectiles (bullets) in the direction its facing.
BONUS:
Also, in the future I would also like to try it out on an iOS/mobile platform, if anyone could offer any suggestions on how I could create a left joystick to move the player movement (up/down - left/right) and at varying speeds and a right joystick to rotate the players Z axis/direction (as in the question) and make it shoot automatically when the player direction is changed (as in super stardust) - i chose this video since it showed the controls that I want
Any help is really appreciated!
Thanks in Advance