Author Topic: working on a plugin for gyroscopes  (Read 2139 times)


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working on a plugin for gyroscopes
« on: May 07, 2015, 01:14:24 AM »
I just been looking into using Gyroscopes from my andriod Sheild Tablet. a seperate script works perfect but when I'm using Playmaker and trying to make a custom action with it it's not reading the date I will paste te code if needed.

but tried this

public Quaternion variable1;

variable1 =Input.gyro.attitude;

but won't read when used in playmaker


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Re: working on a plugin for gyroscopes
« Reply #1 on: May 13, 2015, 06:40:59 AM »

 What doesn't get read? the public quaternion?

 can you paste the custom action code you are trying to create?