Author Topic: recommend multi-player option?  (Read 1244 times)


  • Junior Playmaker
  • **
  • Posts: 72
    • View Profile
recommend multi-player option?
« on: May 29, 2015, 09:36:31 AM »
I'm trying to research the "best" option for a Playmaker-based multi-player solution. But I'm not really sure the right questions to ask.... I'm thinking:

>20 players on a local network (probably >10)

it's a 3D walk-around environment – I understand this is essentially just sending transform and Mechanim data across... Is syncing variables enough?

I haven't had much success getting Playmaker even to retrieve files from my hdd, much less files on my server. Are there any tutorials for the www functions?

Thank you. I'm a bit confused.  :-[


  • Administrator
  • Hero Member
  • *****
  • Posts: 15370
  • Official Playmaker Support
    • View Profile
Re: recommend multi-player option?
« Reply #1 on: June 02, 2015, 11:24:22 PM »

 I am not sure about "local" networking. But Photon is likely your easiest choice, because it's supported for PlayMaker and it runs in the cloud, which means no server  development at all.