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Playmaker Forum
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PlayMaker Updates & Downloads
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Share New Actions
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Set Canvas Group Properties
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Author
Topic: Set Canvas Group Properties (Read 3362 times)
NuclearNapalm
Playmaker Newbie
Posts: 3
Set Canvas Group Properties
«
on:
June 18, 2015, 03:12:04 AM »
Hi everyone!
Working on my project I encountered situation when I need to hide GUI elements without disabling gameobject to be able send events from scripts and FSMs. I found
solution
that works really well - use
Canvas Group
component and change
alpha
and
interactable
parameter. It's pretty easy to do it from script, but I didn't find any action to modify Canvas Group component either inside PlayMaker or wiki nor in Eco and google. So I decided to write my own action and I'm glad to share it with you!
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Another generic one-man indie game studio
jeanfabre
Administrator
Hero Member
Posts: 15537
Official Playmaker Support
Re: Set Canvas Group Properties
«
Reply #1 on:
June 18, 2015, 04:31:42 AM »
Hi,
Very good! that's excatly the problem I am facing these days on a project. I went for the disabling of objects. but with your input, I think I'll definitly try your system.
I'll put this on the ecosystem, as part of the UI package as well.
Bye,
Jean
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NuclearNapalm
Playmaker Newbie
Posts: 3
Re: Set Canvas Group Properties
«
Reply #2 on:
June 18, 2015, 04:41:32 AM »
Quote from: jeanfabre on June 18, 2015, 04:31:42 AM
I'll put this on the ecosystem, as part of the UI package as well.
Great! I really appreciate it
I hope it will be useful for PlayMaker users.
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Another generic one-man indie game studio
jeanfabre
Administrator
Hero Member
Posts: 15537
Official Playmaker Support
Re: Set Canvas Group Properties
«
Reply #3 on:
June 22, 2015, 08:53:14 AM »
Hi,
Ok, it's up on the Ecosystem. I modified the name to stay standard to the naming convention I adopted with other, and also made each property not mandatory, to avoid conflicts.
Bye,
Jean
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Playmaker Forum
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Share New Actions
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Set Canvas Group Properties