playMaker

Author Topic: Build switch  (Read 1789 times)

dudebxl

  • Hero Member
  • *****
  • Posts: 602
Build switch
« on: September 26, 2015, 06:17:26 PM »
Have a different event/path for each build. Not really tested yet so any issues, please post here.

available in ecosystem or https://snipt.net/dudebxl/buildswitch/
« Last Edit: September 26, 2015, 06:20:13 PM by dudebxl »

jeanfabre

  • Administrator
  • Hero Member
  • *****
  • Posts: 15500
  • Official Playmaker Support
Re: Build switch
« Reply #1 on: September 28, 2015, 07:44:07 AM »
Hi,

 Great, thanks :)

 Also, I am working on some new features for the Ecosystem and we'll need to have a new filter tag for PlayMaker content, so now we need __ECO__ and __PLAYMAKER__

so at some point, you'll need to go over your content and add this tag. sorry about the inconvenience, it's just that I did not plan on supporting non PlayMaker content when I started with the Ecosystem, but it's evolving and will very soon do.

 So at least, add this tag on new actions. I'll give you a shout few days before the public release so you can have time to go over your content.

Bye,

 Jean