Hi,
I think the problem I've got is occurring in the project where I'm trying to export the PlayMakerGlobals.
It affects both global variables and global events.
When I try to export the globals I'm getting the following errors:
Timestamps (8561) and assets (8562) maps out of sync.
UnityEditor.AssetDatabase:Refresh()
HutongGames.PlayMakerEditor.FsmEditorUtility:ExportGlobals()
PlayMakerGlobalsInspector:OnInspectorGUI() (at Assets/PlayMaker/Editor/PlayMakerGlobalsInspector.cs:87)
UnityEditor.DockArea:OnGUI()
and
Asset with GUID ebed278b2f9b51c4b80876a005653238 has empty path but has assettimestamp???
UnityEditor.AssetDatabase:Refresh()
HutongGames.PlayMakerEditor.FsmEditorUtility:ExportGlobals()
PlayMakerGlobalsInspector:OnInspectorGUI() (at Assets/PlayMaker/Editor/PlayMakerGlobalsInspector.cs:87)
UnityEditor.DockArea:OnGUI()
I'm assuming it has something to do with a corruption that has occurred after using source control (but, to be honest, I'm just guessing).