Hi,
ok, the big problem here is that Sprite is not supported as a built in Fsm variable.
So, the possibilities are the following:
Using ArrayMaker, I can load a spriteSheet in an ArrayList and you'll have Sprites.
Using PlayMaker, I can give you access to the Texture of the Sprite, but not the Sprite directly. Future versions will likely introduce FsmSprite, but for the time being it's not possible otherwise.
What do you want to do once you get a Sprite from the SpriteSheet?
Bye,
Jean