Unity 5.2.4. Playmaker 1.7.8.3p2
On my PC when I hit play button in Unity editor, empty scene becomes playable in 3-4 seconds. When playmaker editor is opened, same empty scene becomes playable in around 12+ seconds. Is there any way to improve loading time with opened Playmaker editor?
Update: Did some more tests. This doesn't happen in a completely empty fresh project.
Update 2: If I close and open Unity and then close and open playmaker editor window. Playmaker window is white and unusable for 10 seconds, so basically it needs 10 second to load. I feel like I need to do some cleanup. But I'm not sure what exactly should I do?
Here is how process of opening Playmaker window looks in profiler.
https://i.gyazo.com/dfc4f6d0cc1f8d27b9c7de865bd5925b.pngUpdate 3: Problem occurs even when Playmaker editor is closed and the only thing I do is I add empty playmaker FSM to gameobject and in my interface I can see attached FSM on game object.
Here's a video In it, i'm clicking back to scene tab, to show when editor becomes responsive.
Here's a profiler screenshot of what is happening in that video
https://i.gyazo.com/260b1004d05f91d03338512d3e1a106e.png