Hi,
this sample is a sample showing how to implement a generic gaze button, it doesn't assume the oculus will be used nor any other device, the example works only by moving the mouse around to move the view around. It should work however if you switch the camera movement to be matching the VR headset, and I am not sure what's happening here.
- do you see the red dot and is it over the button when you move your head a
round? and when the red dot is over, nothing happens?
- are you playing this scene as is or did you modified it? maybe something is in the way and covers the button hence the button doesn't receive it?
Bye,
Jean