Hi,
Unlikely unfortunatly. The way fsm variable was built makes new addition of fsmxxx variable very complex to implemented.
So it's better to use an FsmObject of type<whatever> currently.
But yeah, FsmSprite, FsmParticle, FsmAgent, etc etc, it would be very cool if we could create new FsmTypes and associate the right custom inspectors and classes necessary for PlayMaker to display it in all the various browser, variable tabs and menus etc etc...
Maybe a future major release of PlayMaker
Bye,
Jean