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Author Topic: ecosystem not work in unity 2017[SOLVED]  (Read 8845 times)

Bobyteal

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Re: ecosystem not work in unity 2017[SOLVED]
« Reply #15 on: July 27, 2017, 07:49:38 AM »
The ecosystem doesn't give me errors, but it doesn't seem to compile the new custom actions selected to unity. I can't find them after importing them from the ecosystem manager.
I am the only one ? (using 2017.1 with latest update from ecosystem).

Edit: I get this error => https://imgur.com/a/BzQoy
« Last Edit: July 27, 2017, 07:53:41 AM by Bobyteal »

jeanfabre

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Re: ecosystem not work in unity 2017[SOLVED]
« Reply #16 on: July 27, 2017, 09:59:51 AM »
Hi,

 what action exactly did you try to download?

 Bye,

 Jean

Bobyteal

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Re: ecosystem not work in unity 2017[SOLVED]
« Reply #17 on: July 27, 2017, 10:55:48 AM »
I tried to download thoses : http://imgur.com/a/yPEwO
They are green, yet they didn't compile, any idea ?
Thanks

shadieb

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Re: ecosystem not work in unity 2017[SOLVED]
« Reply #18 on: July 27, 2017, 12:30:50 PM »
Thanks Jean Eco System browser working well in 2017.1.

I am a bit of a PM newbie so going to ask should the Eco System have the TextMesh Pro actions as I couldn't find them on the browser?

I do have them already, but was just wondering?

Thanks.

djaydino

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Re: ecosystem not work in unity 2017[SOLVED]
« Reply #19 on: July 27, 2017, 01:28:16 PM »
Hi,
They are not yet on the Ecosystem yet.

But i will see if they can be added to the ecosystem.

shadieb

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Re: ecosystem not work in unity 2017[SOLVED]
« Reply #20 on: July 27, 2017, 02:15:26 PM »
Thanks djaydino much appreciated :)

tcmeric

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Re: ecosystem not work in unity 2017[SOLVED]
« Reply #21 on: July 27, 2017, 02:31:38 PM »
Hi. I created the actions and can put them on the ecosystem later. They need a few updates regarding tooltips, documentation and otherwise before that happens so they can conform the ecosystem best practices.

shadieb

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Re: ecosystem not work in unity 2017[SOLVED]
« Reply #22 on: July 27, 2017, 02:50:03 PM »
Thanks tcmeric will look forward to the updated actions :)

Bobyteal

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Re: ecosystem not work in unity 2017[SOLVED]
« Reply #23 on: July 28, 2017, 04:11:51 AM »
I have recreated a project from scratch, and I have still the same problem with the ecosystem  :(
Any solutions for this (https://imgur.com/a/BzQoy) ?

jeanfabre

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Re: ecosystem not work in unity 2017[SOLVED]
« Reply #24 on: July 28, 2017, 06:14:15 AM »
Hi,

 are you on windows or mac and what version of Unity and what version of the ecosystem do you have?

-have you installed PlayMaker?
- did you remove the beta features of the ecosystem?


 I don't have this here unfortunatly, So I need these infos above to try and repro.

 Bye,

 Jean

Bobyteal

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Re: ecosystem not work in unity 2017[SOLVED]
« Reply #25 on: July 28, 2017, 07:06:25 AM »
Okay, I am on Windows. Unity is version 2017.1.0f3 and ecosystem is 0.51.
Yes ofc playmaker is installed. How do you remove beta features from ecosystem ? Thanks
« Last Edit: July 28, 2017, 07:34:38 AM by Bobyteal »

djaydino

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Re: ecosystem not work in unity 2017[SOLVED]
« Reply #26 on: July 28, 2017, 07:47:27 AM »
Hi,
in the Ecosystem window on the right side, click on settings.
There you can enable/disable beta Features :)

Bobyteal

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Re: ecosystem not work in unity 2017[SOLVED]
« Reply #27 on: July 28, 2017, 08:19:58 AM »
Still the same problem, I reinstalled unity, did a project from scratch, installed Playmaker from asset store, then installed ecosystem 0.51, beta feature on or off, he download the files as empty object ...
http://imgur.com/a/4dSkL

I don't know what to do anymore, this is super annoying.

I was using it prior to the version 2017.1.0f3 on this same computer without any problems. I am gonna try to install 2017.2 beta to see if it does something.

Edit : It works with 2017.2 beta but not 2017.1.0f3
« Last Edit: July 29, 2017, 04:01:00 AM by Bobyteal »

Alex Chouls

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Re: ecosystem not work in unity 2017[SOLVED]
« Reply #28 on: July 30, 2017, 06:30:37 PM »
It looks like there's a bug in the 0.51 update to workaround the issue in 2017.1 (Unity shipped 2017.1 with a bug that broke the Ecosystem Browser. They fixed it in 2017.2 but haven't back ported the fix yet.).

I'm sure Jean will get a fix for this out soon.

In the meantime, you can find all the ecosystem actions on GitHub as described here:
https://hutonggames.fogbugz.com/default.asp?W1181

The ecosystem should still work fine in Unity 5.6 and Unity 2017.2. So you could also use one of those versions to browse the ecosystem, then transfer the files to your 2017.1 projects.

Sorry for the inconvenience, and thank you for your patience while we fix this! It's super annoying that Unity shipped 2017.1 with this known bug!

jeanfabre

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Re: ecosystem not work in unity 2017[SOLVED]
« Reply #29 on: July 31, 2017, 02:19:24 AM »
Hi,

 http://i.imgur.com/fvJ1PCF.png

It works for me here. So maybe there is an action that has an issue, which action exactly are you trying to load from the Ecosystem browser?

beta features can be removed here, if you have a constant error in the Unity console like:
 Cannot implicitly convert type `UnityEngine.WWW' to `HutongGames.PlayMaker.Ecosystem.Utils.WWW'




Bye,

 Jean