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Author Topic: Get Sprite Object to be Loaded to  (Read 1118 times)

rainexplorer

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Get Sprite Object to be Loaded to
« on: November 26, 2017, 11:24:56 PM »
Hi,

i'm looking a way to load a sprite by name,

let's say i have a string contain "sprite name", how i can load and save a sprite into FSM ?

The Sprite to be loaded to this FSM, i need to do it dynamically to save to "card_sprite" , example attached on below :



« Last Edit: November 27, 2017, 12:06:13 AM by rainexplorer »

jeanfabre

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Re: Get Sprite Object to be Loaded to
« Reply #1 on: December 11, 2017, 01:18:07 AM »
Hi,

 for this, you need to put your sprite in a Resources folder and use ResourceLoad from the Ecosystem

 Bye,

 Jean