Hi there,
I would like to work on a point and click game. Mainly I would like to use same logic in game all the time, but I cant figured it out how to make that logic pattern in Playmaker. I already spent weeks trying to do that, no use.
Basically:
Imagine 4 clickable object in scene. Lets name them 1, 2, 3 and 4.
The point is to click on them (mouse down) in right order (say 2,1,4,3), in which case last click on obj. 4 fires up some event (whatever). That`s all I want.
Of course, player can click them separately all the time (they should be all clickable all the time, but with nothing happened) except when in some point he clicks 2 and then 1, then 4 ,then 3 (all in a raw)- which triggers the event.
I hope you got the idea. I know that is simple, but unfortunately not for me!
Thank you so much for any answer.