Hi,
ok, two things:
- your curve float is not setup properly, I missed that in the original post
if your curve is spanning over the right amount of time, don't put anything in time and speed, simply let it run on its own, the action will do that for you. if however you want to constraint the curve over a define duration of say 5 seconds, put 5 in the time value, and it will take 5 seconds for the float to go from start to end values using the curve.
- regardless of the above point, get rid of the delta time action, and tick the box "per second" on the add float action, this will be actually a lot simpler, however for the sake of learning, you could still try to do that manually so that you fully understand the delta time value, ( the per seconds does just that, it multiplies by the delta time).
Let me know how it goes.
Bye,
Jean