playMaker

Author Topic: Ignore 2D Collisions  (Read 1380 times)

derfmilar

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Ignore 2D Collisions
« on: March 23, 2018, 08:37:24 PM »
I have a projectile in my 2D game that needs to be able to pass through certain objects.

Is there a way for the projectile to ignore collisions with certain objects, or objects with specific tags?

Any help is appreciated.

Thanks!

djaydino

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    • jinxtergames
Re: Ignore 2D Collisions
« Reply #1 on: March 24, 2018, 05:43:15 AM »
Hi.
Yes there is.
 
I don't have a computer to check at the moment (weekend trip with my family)
But i believe you can set it in the menu edit/project setting/physics

Also there should be some actions on the ecosystem to do this in runtime.

I am back home monday, so if you did not find it bump this post 😊

Fat Pug Studio

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    • Fat Pug Studio
Re: Ignore 2D Collisions
« Reply #2 on: March 26, 2018, 03:36:30 AM »
Available for Playmaker work