playMaker

Author Topic: Recruiting for Playmaker Made Game  (Read 2313 times)

Knuckleup

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    • Sugarhigh Shakedown Dev Blog (A love letter of tragedy to beat em ups)
Recruiting for Playmaker Made Game
« on: April 09, 2018, 05:52:40 PM »
We are Knuckle Up and in the midst of creating a 2.5 beat em up with a solid 2D platforming experience. It’s a tragic story regarding the youth of today and dad state of candy intake.  Who is behind this madness?  Why can’t they just accept sugar free?  What does it have to do with our heroes; Gil Sanchez and Ryder Rodriguez?  Questions that may never be answered.

Anyway, Art is 95+% complete (Characters, Levels, HUD, Objects, Cut Scenes...etc)
Music is almost done/Sound Effects being reworked (not actual in YouTube link).
Programming was going well, then 2 of us stumbled across Playmaker and would hope to complete and release this and future games using it and giving it more exposure to future developers.

If interested and enjoy pixel art and sprite style games of various genres,  please feel free to PM me and we can talk. 
https://youtu.be/7p5mioZIU7Q is an idea of what we’re aiming for.
You can also check out the side story clip to get an idea.  We also are working on two bonus quick pick up and play bonus games to unlock using characters.

Sorry if I posted in wrong area. 

djaydino

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Re: Recruiting for Playmaker Made Game
« Reply #1 on: April 09, 2018, 06:02:15 PM »
Hi.
The help section is fine :)

What are you exactly looking for?

Someone with good playmaker experience?
Someone with c# knowledge?
Someone to make custom actions?
Some other requirements?

Knuckleup

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    • Sugarhigh Shakedown Dev Blog (A love letter of tragedy to beat em ups)
Re: Recruiting for Playmaker Made Game
« Reply #2 on: April 09, 2018, 08:56:04 PM »
Sorry, I guess I should’ve been more specific. My bad. 

Looking for another programmer skilled in Playmaker
(Or C#, but preferring Playmaker, because I’d like to get a game on a console and it would be nice to let people know it was built with Playmaker.)

Thanks for pointing it out. I can’t believe I missed the main thing.

Knuckleup

  • Playmaker Newbie
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    • Sugarhigh Shakedown Dev Blog (A love letter of tragedy to beat em ups)
Re: Recruiting for Playmaker Made Game
« Reply #3 on: April 09, 2018, 08:59:35 PM »
A bonus would be Playmaker Coding for Collecting items and unlocking moves. Players then can complete game and have a choice of starting fresh or carry over with all moves unlocked.  Also working with various levels of enemies where each “level” has own set of characteristics.

jeanfabre

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Re: Recruiting for Playmaker Made Game
« Reply #4 on: April 10, 2018, 01:45:44 AM »
Hi,

 Let me know how this goes. @Djaydino did you apply for this? Let me know, cause If you want to work with XmlMaker, I can help you out if you have questions or need to find the best way to implement features.

 Bye,

 Jean

Knuckleup

  • Playmaker Newbie
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  • Posts: 14
    • Sugarhigh Shakedown Dev Blog (A love letter of tragedy to beat em ups)
Re: Recruiting for Playmaker Made Game
« Reply #5 on: April 10, 2018, 03:39:02 PM »
Hi,

 Let me know how this goes. @Djaydino did you apply for this? Let me know, cause If you want to work with XmlMaker, I can help you out if you have questions or need to find the best way to implement features.

 Bye,

 Jean

I sent a message with a question.

djaydino

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Re: Recruiting for Playmaker Made Game
« Reply #6 on: April 10, 2018, 05:02:36 PM »
Hi.
@Jean :
Not yet but i will :) XmlMaker = DataMaker right?
If so i do have some experience with it (making a tutorial video for it) , but i will definitely ask if i need some help :D
Thx for the offer.

@Knuckleup :
Quote
Thanks for pointing it out. I can’t believe I missed the main thing.
No problem :)

Quote
Looking for another programmer skilled in Playmaker

I will pm you.

Meanwhile you can checkout my (little bit outdated) Portfolio
And my Playmaker Tutorial YouTube Channel (including Datamaker tutorial for xml)
And my assets on the Asset Store.