Hi,
I am using unity 2018.f1 with playmaker 1.8.9.f1.
When I send Playmaker event from C# script it works in .3.5 but in 4x don't work.
In the editor, its work but in ios device does not work.
private void Update()
{
if (string.IsNullOrEmpty(eventName))
{
return;
}
fsm.SendEvent(eventName);}